Harry's Game

by Gerald Seymour

First published 1975

A sniper's bullet cuts down a British cabinet minister on a London street. The IRA assassin melts back into the maze of Belfast, mission accomplished. Harry Brown gets the call to go undercover. He must penetrate the Catholic neighborhoods where informers die and strangers stand out like targets. The killer knows these streets, knows which doors will open for him and which eyes will stay closed. Harry has only his cover story and his wits against a man who has already proven he can strike at the heart of the British government. Every contact could expose him. Every conversation might be his last. The hunter becomes the hunted as both men navigate a city where the wrong move means death. Harry must find his quarry before his own cover cracks and the streets of Belfast claim another victim.

Genres: mystery, crime, thriller, action, espionage

Vibes: fast-paced, suspenseful, thought-provoking

Tropes: cat-and-mouse, hunter-becomes-the-hunted, man-on-a-mission

Setting: Belfast, London

Period: 20th-century

303 pages · Mass Market Paperback · Fawcett Crest Books

Content warnings: violence

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