First published 2002
Crispin shapes bright tiles into art, but plague has stolen his family and left him hollow. He clings to his craft until Emperor Valerius summons him to Sarantium, that jewel of cities where the greatest artists gather. The imperial invitation carries weight he cannot ignore. Magic still moves through this world, and the road to Sarantium winds through dangers both human and mythic. Crispin travels with a secret that could kill him and a queen's whispered promise that might save him. His only protections are quick thinking and an alchemist's charm. The journey tests him against creatures from legend. When he faces the zubir and claims its treasure, he gains unexpected allies but loses something precious he never knew he possessed. Sarantium welcomes him with beauty and betrayal in equal measure. The city runs on conspiracy and blood, and Crispin must navigate its treacherous currents. Surrounded by ambitious nobles and dangerous lovers, he searches for his place in this glittering maze. High above the city on wooden scaffolding, working on art that will outlive empires, Crispin finally discovers where his true strength lies.
Genres: literary-fiction, historical-fiction, fantasy, magic
Vibes: atmospheric, suspenseful, thought-provoking
Tropes: fish-out-of-water, found-family
Setting: Sarantium
Period: Ancient
448 pages · Paperback · Earthlight