The Guild

by Felicia Day

First published 2010

Cyd's life falls apart when her boyfriend Trevor dumps her. She retreats into online gaming, where she creates her avatar Codex and discovers a world that feels more real than her offline existence. As Codex, she begins connecting with other players who share her passion for adventure and escape. Each new teammate brings their own struggles and quirks to the group. Together, they form the Knights of Good, a guild that becomes more than just a gaming alliance. What starts as digital escapism transforms into genuine friendship and belonging. Cyd finds strength in her virtual identity and discovers that the bonds formed through pixels and quests can heal wounds from the real world.

Genres: fiction, romance, contemporary, young-adult

Vibes: emotional, fast-paced, intimate

Tropes: enemies-to-lovers, found-family

95 pages · Paperback · Dark Horse

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