by Scott Lynch
First published 2001
Orphaned as children, Locke and his friends learn to survive as petty thieves in the corrupt city of Camorr. But when they take on a risky job for a ruthless crime boss, they find themselves caught up in a deadly game of wits and deception. With powerful enemies closing in, Locke must use his wits and daring to protect the makeshift family he's built - or risk losing everything.
Genres: adventure, mystery, crime, fantasy
Vibes: dark, fast-paced, suspenseful
Tropes: enemies-to-lovers, found-family
Setting: Camorr
499 pages · Bantam
Content warnings: violence