by Faith Evans
First published 2000
Corporate trainers and facilitators need reliable activities to structure their sessions effectively. Faith Evans teams up with Simon Priest and Sam Sikes to present their top 99 experiential games for professional development settings. The collection includes 46 previously unpublished activities alongside proven favorites. Evans organizes the games by function: 10 warmups to start sessions smoothly, 17 openers to introduce topics, 18 socializers to build connections, 14 fillers for transitions, 13 energizers to revitalize groups, and 27 closures to wrap up effectively. Each activity comes with clear instructions that facilitators can implement immediately. The book serves as a practical companion to corporate training programs, offering concrete tools rather than abstract theory. Evans provides trainers with a ready toolkit for creating engaging, structured learning experiences.
Genres: business, education, non-fiction, how-to
Vibes: instructional, practical, structured
Tropes: how-to, toolkit
224 pages · Paperback · Learning Unlimited