Otherworld

by Jason Segel

First published 2017

Simon believes he's entering a game when he steps into Otherworld. The company behind it makes bold promises. They claim their creation surpasses anything that came before. They insist users find it impossible to resist. They guarantee it will fulfill every desire you've ever harbored. Simon quickly learns his assumptions were wrong. Otherworld operates as something far beyond entertainment. The experience doesn't follow the rules of traditional gaming. Instead, it represents a new form of existence entirely. Everything users want becomes available to them within this digital space. The implications stretch beyond individual experience. Otherworld threatens to reshape human existence itself. Simon finds himself caught in a reality that nobody anticipated. The technology promises to deliver on humanity's deepest wishes, but Simon must navigate a world where the boundaries between digital and physical blur beyond recognition.

Genres: science-fiction, adventure, technology, 21st-century, artificial-intelligence, alternate-universe

Vibes: fast-paced, suspenseful, thought-provoking

Tropes: alternate-universe, fish-out-of-water

Period: 21st-Century

355 pages · Hardcover · Delacorte Press

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